![debug menu bloody roar 3 debug menu bloody roar 3](https://4.bp.blogspot.com/-GMjWYs-e_eo/W2hIMA2gmkI/AAAAAAAAAXA/b983H4c4WpYnnkUfcqRHRq2E1u8YutLkQCLcBGAs/s640/36601-Bloody_Roar_2_%255BU%255D-17.png)
The Japanese Gamecube version of Extreme also features handdrawn endings (skip to 12:50 in the above linked gameplay footage of GC Extreme). Note this change ONLY applies to the Xbox version. In Extreme, this was changed to 3D CG animation. In Primal Fury, the endings and intro cutscene are handrawn animation. (Primal Fury, Notice the different announcer) Notice the same announcer as JP Gamecube) In all other versions the announcer is someone else (whom sadly I cannot find the name of, since Extreme does not credit the voice actors). In PF, the announcer is Paul Eiding (who also voiced the character Gado). The announcer in the Xbox, and Japanese Gamecube version is different than the one featured in the North American Gamecube version. Progressive Scan, like Fang, is fully functional, but there is no way to activate it in PF (without the use of a cheating device). Bloody Roar-Yugo The Wolf sonicfan546 18 1 Bloody Roar-Stun The Insect sonicfan546 8 0 Bloody Roar-Uranus The Chimera sonicfan546 6 1 Bloody Roar-Kohryu The Iron Mole sonicfan546 3 0 Bloody Roar-Uriko The Half-Beast sonicfan546 9 0 uriko tuherrus 14 4 Uriko 1D Ktovhinao 25 4 Alice xXYugo05Xx 2 0 Uranus the Chimera Bloody Roar. Crash Twinsanity (goes in game but only HUD visible, tested by me.) Destroy All Humans Halo Cause: Broken Fog. Post reports with titles here, with compatibility link to create relationship between issues, tracelogs also needed. This goes unused as the feature did not have time to be implemented. Also, the FPS counter shows that the game is rendering. There is an unused string related to displaying the game in Progressive Scan in PF. There is no flag or method of unlocking him in PF's code. It was also rushed to market and as such contains unused features that would later be added into the Japanese version, and the port to Xbox.Īs mentioned Fang was cut from PF, however he is fully functional and exists on the game disc. The North American Gamecube version (Primal Fury) was actually the first version made and released of Bloody Roar: Extreme.
![debug menu bloody roar 3 debug menu bloody roar 3](https://www.vizzed.com/vizzedboard/retro/user_screenshots/saves14/144180/PLAYSTATION--Bloody%20Roar%20II_Nov25%2017_10_56.png)
His nickname (Ganesha) and the animal he turns into (an elepant) are both based on the Hindu God of the same name, Ganesha, who is commonly depicted with having the head of an elephant. This character is Fang the Wolf.Although he actually a costume for Yugo, he has several of his own moves, making him a semi-clone.Īnother piece of trivia is regarding the character Golan Draphan. The American Gamecube version also lost a character featured in the Japanese versions, and the Amercian Xbox version. In America, the Gamecube version's name was changed to Bloody Roar: Primal Fury, however, the Xbox version retained the title in all regions. This port featured enhanced visuals, and different music on some stages, along with a new plot (it was a sidestory between 3 and 4) In Japan, the game is known as Bloody Roar: Extreme. The an enhanced port was released for the Gamecube and Xbox 20, respectively.
#Debug menu bloody roar 3 ps2
Bloody Roar 3 was released on the PS2 in 2001.